Cover Art - Part 2
Submitted by Jeremy Reimer on Thu, 08/06/2009 - 18:15

The chosen design needs to feature a bunch of ships engaging in a battle, and the Pegasus high-tailing it out of there as fast as possible. This means that I have to design a bunch of ships, although they don't have to be fantastically detailed because there will be a small fleet of them in a small space.
I'm using 3D Studio Max to design these ships, because it is the first 3D editor I ever learned (back when I took a three-month Animation course) and my brain steadfastly refuses to learn anything else. I tried Blender for a while but my brain felt like it was melting out my ears.


